bkaradzic / bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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Repository Overview (README excerpt)
Crawler viewbgfx - Cross-platform rendering library ============================================================================ What is it? - Building - Getting Involved - Examples - API Reference - Tools - Who is using it? - License • GitHub Discussions • Discord Chat • GitHub Actions What is it? ------------------------------------------------------------- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. Supported rendering backends: • Direct3D 11 • Direct3D 12 • GNM (only for licensed PS4 developers, search DevNet forums for source) • Metal • OpenGL 2.1 • OpenGL 3.1+ • OpenGL ES 2 • OpenGL ES 3.1 • Vulkan • WebGL 1.0 • WebGL 2.0 • WebGPU (Dawn Native only) Supported platforms: • Android (4.0+) - API 14 or later • iOS/iPadOS/tvOS (16.0+) • Linux • macOS (13.0+) • PlayStation 4 • RaspberryPi • UWP (Universal Windows, Xbox One) • Wasm/Emscripten • Windows (7+) Supported compilers: • Clang 11 and above • GCC 11 and above • VS2022 and above • Apple clang 12 and above Languages: • C/C++ API documentation • Beef API bindings • C# language API bindings • C3 language API bindings • D language API bindings • Go language API bindings • Haskell language API bindings • Lightweight Java Game Library 3 bindings • Lua language API bindings • Nim language API bindings • Pascal language API bindings • Python language API bindings #1 • Python language API bindings #2 • Rust language API bindings (new) • Swift language API bindings • Zig language API bindings Who is using it? #madewithbgfx ----------------------------------------------------------------------------------------------------- AirMech https://www.carbongames.com/airmech-strike - AirMech is a free-to-play futuristic action real-time strategy video game developed and published by Carbon Games. cmftStudio https://github.com/dariomanesku/cmftStudio - cmftStudio - Cubemap filtering tool. Crown https://github.com/crownengine/crown - Crown is a complete and cross-platform game engine designed for flexibility, performance, and fast-iterations. Offroad Legends 2 http://www.dogbytegames.com/ - Dogbyte Games is an indie mobile developer studio focusing on racing games. Torque6 https://github.com/andr3wmac/Torque6 - Torque 6 is an MIT licensed 3D engine loosely based on Torque2D. Being neither Torque2D or Torque3D it is the 6th derivative of the original Torque Engine. Kepler Orbits https://github.com/podgorskiy/KeplerOrbits - KeplerOrbits - Tool that calculates positions of celestial bodies using their orbital elements. CETech https://github.com/cyberegoorg/cetech - CETech is a data-driven game engine and toolbox inspired by Bitsquid/Stingray engine. ioquake3 https://github.com/jpcy/ioq3-renderer-bgfx - A renderer for ioquake3 written in C++ and using bgfx to support multiple rendering APIs. DLS http://makingartstudios.itch.io/dls - DLS, the digital logic simulator game. http://dls.makingartstudios.com/sandbox/ - DLS: The Sandbox. MAME https://github.com/mamedev/mame - MAME - Multiple Arcade Machine Emulator. Blackshift https://blackshift.itch.io/blackshift - Blackshift is a grid-based, space-themed action puzzle game which isn't afraid of complexity - think Chip's Challenge on crack. Real-Time Polygonal-Light Shading with Linearly Transformed Cosines https://eheitzresearch.wordpress.com/415-2/ - Real-Time Polygonal-Light Shading with Linearly Transformed Cosines, Eric Heitz, Jonathan Dupuy, Stephen Hill and David Neubelt, ACM SIGGRAPH 2016. Dead Venture http://www.dogbytegames.com/dead_venture.html - Dead Venture is a new Drive 'N Gun game where you help a handful of survivals reach the safe haven: a military base on a far island. REGoth https://github.com/degenerated1123/REGoth - REGoth is an open-source reimplementation of the zEngine, used by the game "Gothic" and "Gothic II". Ethereal Engine https://github.com/volcoma/EtherealEngine - EtherealEngine is a C++ game engine and WYSIWYG editor. Go Rally http://gorallygame.com/ - Go Rally is top-down rally game with a career mode, multiplayer time challenges, and a track creator. vg-renderer https://github.com/jdryg/vg-renderer#vg-renderer - vg-renderer is a vector graphics renderer for bgfx, based on ideas from both NanoVG and ImDrawList (Dear ImGUI). Zombie Safari http://www.dogbytegames.com/zombie_safari.html - Do what you please in this open-world offroad driving game: explore massive landscapes, complete challenges, smash zombies, find secret locations, unlock and upgrade cars and weapons, it's up to you! Smith and Winston http://www.smithandwinston.com/ - Smith and Winston is an exploration twin stick shooter for PC, PS4 & XBoxOne arriving in late 2018. Smith and Winston features a massively destructible voxel world, rapid twin stick combat, physics puzzles and Metroid-style discovery. Football Manager 2018 http://www.footballmanager.com/ - Football Manager 2018 is a 2017 football management simulation video game developed by Sports Interactive and published by Sega. WonderWorlds http://wonderworlds.me/ - WonderWorlds is a place to play thousands of user-created levels and stories, make your own using the extensive in-game tools and share them with whomever you want. two-io / mud https://hugoam.github.io/two-io/ - An all-purpose c++ app prototyping library, focused towards live graphical apps and games. Talking Tom Pool https://outfit7.com/apps/talking-tom-pool/ - A "sling and match" puzzle game for mobile devices. GPlayEngine https://github.com/fredakilla/GPlayEngine#gplayengine - GPlayEngine is a C++ cross-platform game engine for creating 2D/3D games based on the GamePlay 3D engine v3.0. Off The Road http://www.dogbytegames.com/off_the_road.html - A sandbox off-road driving simulator. Coal Burnout https://beardsvibe.com/ - A multiplayer PVP rhythm game. My Talking Tom 2 https://outfit7.com/apps/my-talking-tom-2/ - Many mini games for mobile devices. NeoAxis Engine https://www.neoaxis.c…