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Repository Overview (README excerpt)
Crawler viewReia Explore endless worlds and embark on a magical adventure of a lifetime! Reia is an action-adventure RPG, also open-source. Play offline or online with friends, or login for an MMO experience! Create and explore worlds, manage your own economy and products, and restore Reia's world via the story. Choose the way you want to play. Info > **Website:** Visit the website over at https://www.playreia.com. > **Discord:** Our Discord server is now finally more open! Join our Discord now. ❤️ > **Sustenet:** Visit https://github.com/Quaint-Studios/Sustenet to see the netcode designed specifically for this project and made in Rust. > **Jobs:** Check out the list of jobs for this project. You can also visit the jobs page on our website to learn more information. Table of Contents Roadmap Contributing About this Project Overview Play the way you want Why this project was created Lore Realms Combat Statuses Ascension Rough Story Gameplay Overview FAQs Contributing If there's anything in the Roadmap you want to work on then here's how you can help. • Create an issue specifically for that task. • Fork the repository. • Create a branch with the following format: • ❌ makosai • ❌ makosai/change-the-layout-of-buttons • ✔️ makosai/main-menu • ✔️ makosai/keybindings • ✔️ makosai/multiplayer • ✔️ makosai/art > **a.** Your username/the-root-focus where the root focus is something that you could build upon in the future. > > **b.** You can add more art, you can improve the multiplayer, there will sometimes be more keybindings, and the main-menu may change over time. > > **c.** It shouldn't be overly specific either. • Follow the existing commit patterns: • ❌ fix the attack state • ❌ Fixed the attack state • ❌ Fix the attack state (missing period) • ✔️ Fix the attack state. • ✔️ Update the Main Menu UI. • ✔️ Change the player speed. • ✔️ Read the player position on load. • ✔️ Remove the ability to walk. The length of the commit doesn't matter. Just don't go overboard. If it's a long commit, then summarize it and then put the rest of the information in the description of the commit. • Create a pull-request and done! About this Project Overview Reia is an open-source oRPG where four Ethereals, the deities of this world have a conflict. One of them, their sister, is Reia herself. This universe is a world where magic is capable, that includes your standard elements and more. Every Ethereal can create their own realm, what would be the equivalent of a giant planet that continues to grow in size as they consume ether from their surroundings & other realms. Player-owned floating islands, raids of varying sizes (even server-wide raids), Bosses, PvP zones, and custom mini-games! Play the way you want We want you to be able to focus on whatever sort of content you choose to. Whether that's the story, the combat, playing or the economy and getting rich. And it doesn't end there. Customize your own Island, explore Infinite Dungeons, and do so much more! That's the vision. Why this project was created One of the main reasons why this project exists is to provide you with a game that you can have fun in. Another reason is a way to get myself outside of my 20 years of experience in programming. Migrating from Unity into Godot head first was definitely an experience. And making shaders, scripts, and art have all been an enjoyable process in the Godot engine. I'll have to say, going forward will be a fun ride. Wish both me and this project luck! And be sure to check out the website. Lore Realms In this world are the Ethereals. These entities are the equivalent of deities. They create their own realms and govern them according to their unique gifts. When a realm is created, the Ethereal that rules over it can use the energy within the realm to form occupants. These occupants can become anything; mindless zombies or being of free will -- including a love or hate for their creator. Combat Statuses A realm can be ruled in several ways at this stage; neutrally, passively, aggressively, and defensively. This determines how fast the realm will grow. In a neutral realm, the Ethereal keeps their size as is. This prevents them from growing rapidly. But, it's not impossible. The realm can still grow by absorbing pure ether from the void, an area of emptiness between realms. A passive realm will passively take energy from both the void and neighboring realms. Both of these options are still slow. This still poses some risk. Taking from other realms is considered hostile and can spark wars. Compared to taking ether from the void, siphoning from neighboring realms is much faster but still slow. An aggressive realm is one that actively attacks other realms. When realms are at war with each other, they can send invasions. Ether can be stole from the realm itself, occupants, and directly from the Ethereal when at war. This can result in killing an Ethereal. There's an instance where a realm may be under attack by an aggressive realm. This realm can take a defensive stance where any invader can have their occupants taken in as food, absorbing their ether and making the Ethereal's realm stronger. But there's another way that doesn't involve any conflicts. Instead, it involves collaboration. Ethereals can choose to merge. Thsi s where two Ethereals come to an agreement for cohabitation. Their realms merge and they become one being. Their consciousness' are still separate and they can always split their body. But they are now existing as one being. A single Ethereal. Just 3 times as strong. Their abilities increase this much as a result of the merge itself, it ends up pulling in more ether, increasing their power in the process. Realm States A realm has four states: faulted, normal, stimulated, and ascended. These determine how much the realm has matured via absorbing ether. A faulted state is a realm that is below the average strength. Normal realms are those that have naturally grown larger by abs…